Guide

How to make your first browser game

A beginner's path from zero to a small game anyone can play in a web browser, using free tools.

Pick a tool you'll actually finish with

Your first game should be small enough to finish in a weekend. The tool matters less than finishing.

  1. Scratch: drag-and-drop blocks, great if you've never coded. Runs in the browser.
  2. GDevelop or Construct: no-code engines that export straight to HTML5.
  3. Godot: free and open source. Use the Web export to make a browser build.
  4. Unity: popular and powerful. Use the WebGL build target for browsers.

Make one idea really well

Pick one action that feels good: jumping, dodging, shooting, stacking. Build that first, before menus or a story.

Ask a friend to play for two minutes without you explaining anything. Watch where they get stuck, then fix that.

Finish it

  1. Add a clear goal: a score, a timer, or an ending.
  2. Add a restart button so people can try again.
  3. Write the controls down. Players won't guess them.
  4. Export a web (HTML5) build.

Share it

Upload the web build to itch.io (see our itch.io guide), then submit the link to FreshSpawn so real players can find it.

Ready?

Submit your game or play what others made.

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